Here the full playlist
Camera Controller 3.0
So this week we have reworked the camera controller to change the way it behave. It was feeling a bit weird since the last update and we didn't know what exactly was wrong. To explain quickly the old one was built for a controller using only 2 axis. The new one use 3 axis make it a little bit more precise for the mouse.
The camera filters are filters you can apply on the camera to quickly change the environment without technically changing the environment. These can be applied any time but most of them will be used while changing from different maps.
In the past we had tried to create a knockback while pvping but the previous system was a bit unpredictable and we didn't had the time back then to spend more time on it so we simply deactivated it while presenting the game to different games convention. But to make the pvp enjoyable the knowback system is a big part so this week we worked really hard to create a new one. There is still some work to do on it but as you can see it is a lot better
In the next week/ month we would like to get slowly tester online testing the game with us. The chat was useful to communicate but not as precise has a voice chat. So we have been looking to find a voice chat solution since Citywars Minecraft but never found a cheap and relatively good one. We finally put the hand on awesome voice protocols so we were able to build our own voice chat. Without having huge costs like all professional service available on the internet. We didn't had the chance to test it at its full potential so there is might be more work to do on it.
In our previous server vimon had elemental system to counter damages. Its a system we had planned from the beginning of the game and we are really happy to finally be able to add this into the gameplay. You can mine elemental crystals that provide you the ability to counter on damage versus different elemental entities. Per example, if you have a fire sword and you fight a grass enemy you gain a damage bonus against them.
With the new elemental system it became quickly a problem to understand how much damage you are doing on a certain target. This is why we created the text damage system that allow you to see on the target the amount of damage done and the type of damage. This system will also show your critical hits and everything else.